A few days ago, the New York Times reviewed what looks to be both a beautiful and fascinating book for brain fans: Portraits of the Mind: Visualizing the Brain from Antiquity to the 21st Century. This is an art book featuring images of the brain, its neurons and structures along with commentary from neuroscientists and [...]
Tags: books on neuroscience, brain health, brain pictures, carl schoonover, neurons, portraits of the mind, technology
Posted December 2, 2010 by Sharon Delman under Brain Fitness Marketing, Neuroscience, Odds and Ends
Five neuroscientists are on a rafting trip in Utah… does this sound the beginning of a joke? It’s not. The New York Times published an interesting article on a group of neuroscientists who want to understand how our use of digital devices affects how we think and behave. The neuroscientists were also trying to understand [...]
Tags: digital devices, distraction, nature, neuroscientists, new york times, technology, utah
Posted August 23, 2010 by Sharon Delman under Neuroscience, Odds and Ends
This week, we learned that Brain Plasticity Inc. (BPI), a new “technology incubator”, has received $3.65 million from the National Institutes of Health (NIH) to conduct research on software-based programs. They have been awarded $3 million to work on creating and testing a cognitive program for people with schizophrenia, as well as $650,000 for people [...]
Tags: BPI, Brain plasticity, development, funding, hemi-neglect, nih, research, schizophrenia, software, stroke, technology
Posted August 19, 2010 by Karen Merzenich under Brain exercise, Brain plasticity, Neuroscience, Research studies
Technology has been called out on the carpet in recent articles about contributing to the decline of our a number of brain functions. We need not be so fast to judge … we have many examples of technology’s value, too.
Tags: accuracy, computers, distraction, focus, gadgets, GPS, health care, social networking, speed, technology
Posted June 18, 2010 by Steven Aldrich under Neuroscience, Posit Science software, Research studies
There are three trends driving convergence of entertainment of computer science and entertainment. The first is the customers’ expectation is that content will follow the customer across multiple devices. The second is creators, the people and companies who produce the content, are becoming a much broader group. And the third is the canvas, as the underlying technology being used for the creation of the entertainment experience, is broadening the interactions consumers can have with content.
Tags: content, convergence, creativity, microsoft, technology
Posted March 8, 2010 by Steven Aldrich under Odds and Ends
For all of us here at Posit Science and, I would imagine, to most of the people who follow the neuroscience behind brain training, the concept of brain plasticity is extremely liberating. The old guard notion of a “hard-wired” brain with little capability of changing beyond puberty has given way to a complete rethinking of [...]
Tags: children, kids, social network, susan greenfield, technology, video games
Posted February 9, 2010 by Cyrus Hedayati under Brain exercise, Brain plasticity, Neuroscience, Research studies
Posit Science is participating in the inaugural SharpBrains Summit next month. The conference is the first global and virtual conference devoted to Innovation and Technology for Lifelong Cognitive Health and Performance. On January 18th, I am speaking on a panel about applying brain plasticity to improve driving safety. On January 19th, Posit Science co-founder Dr. [...]
Tags: cognitive health, conference, driving safety, innovation, mental health, Neuroscience, sharpbrains, technology
Posted December 8, 2009 by Steven Aldrich under Brain exercise, DriveSharp, Driving, Driving safety, Neuroscience